
While Linus Sebastian in particular had lots of praise for Linux gaming, he repeatedly sparred against technical hurdles or bricked systems, and frequently expressed frustration. Linus Tech Tips was so intrigued that it released a series of "Linux Gaming Challenge" videos where two of the hosts switched their expensive gaming PCs from Windows to Linux. We’ve reached a point that for the vast majority of cases, games will “just work” on Linux using Proton. Proton made enough of an impact that mainstream major outlets like IGN, Gamespot and yours truly at Forbes started covering it.Ĭrucial to the Proton story is that game developers don’t need to spend months or years porting a game to Linux. And yes, Valve is beginning to work miracles on that front, too. And the only major obstacle remaining on the path to every single Windows game "just working" is anti-cheat systems like BattlEye and Easy Anti-Cheat (EAC). Performance is neck-and-neck with Windows despite these games not even being developed to run on Linux. This "compatibility layer" has improved dramatically, and rapidly, since then. At the beginning of 2018, exactly zero Windows games published on Steam would run in the Steam for Linux client.Īfter Proton debuted, there were instantly thousands. Proton: The Savior of (Linux) GamingĪlong the way, a partnership with Codeweavers (the creators of Wine) blossomed into Proton. Things have changed considerably in the last 3 years. It just wasn't ready for primetime back then.


Since SteamOS relied on native Linux games to populate its digital shelves, the size of the Linux gaming library paled in comparison to Windows. And, of course, to SteamOS, a Linux-powered distribution with Steam as its centerpiece.īut the failure of Steam Machines wasn't due to lack of ambition. Which led to the introduction of the ill-fated Steam Machines. This milestone was followed a few years later by Gabe Newell's very public condemnation of Windows 8.
